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Supreme Commander 2 Unit Cap: Tips and Tricks for Optimizing Your Army



Supreme Commander 2 Unit Cap: Everything You Need to Know




Supreme Commander 2 is a real-time strategy game that lets you command massive armies of futuristic units and buildings. But how many units can you actually build and control in the game? That's where the unit cap comes in.




supreme commander 2 unit cap



The unit cap is a limit on how many units and buildings you can have at any given time. It is designed to prevent the game from becoming too laggy or unbalanced due to excessive numbers of units on the map. The unit cap varies depending on the game mode and the platform you are playing on.


Unit Cap in Campaign Mode




In the campaign mode, the unit cap is fixed at 250 for the Xbox 360 version and 300 for the PC version. However, there are some exceptions:


  • In the first two UEF missions, the unit cap starts at 150 and is increased later in the mission to 250.



  • In the last UEF mission, the unit cap is 200 during the first section of the mission.



  • In some missions, there are scripted events that temporarily increase or decrease your unit cap.



The unit cap in campaign mode cannot be changed without modifying the game files or using cheats.


Unit Cap in Multiplayer Mode




In multiplayer mode, the unit cap is 200 for the Xbox 360 version and 500 or 1000 for the PC version. The unit cap can be changed by the host of the game before starting a match. The unit cap applies to all players in the game, regardless of their individual settings.


If you want to increase your unit cap beyond 500 on PC, you need to tweak a single local file called Game.prefs. Here are the steps to do that:


  • Close Supreme Commander 2 if it is running.



  • Open the start menu and type "run" in the search box. Press enter.



  • Type "%LOCALAPPDATA%" in the run box and press enter.



  • Look for a folder named "Gas Powered Games" and open it.



  • Look for a folder named "Supreme Commander 2" and open it.



  • Open "Game.prefs" with a text editor like Notepad or Notepad++.



  • Look for "UnitCap = '500'," and change it to your desired unit cap. For example, "UnitCap = '1000',".



  • Save and close the file.



  • Open Supreme Commander 2 and enjoy your increased unit cap.



Tips and Tricks for Unit Cap Management




Here are some tips and tricks to help you manage your unit cap effectively:


  • Every building and land/air/naval/experimental unit in your army contributes towards your unit count, except for your ACU and the Illuminate ACU's Rogue Nanites.



  • When you reach your unit cap, you will hear an alert "Unit Cap reached" and the unit count/cap text will become red. All construction will be paused for new units and buildings until you free up some space.



  • You can self-destruct or reclaim unnecessary buildings to make room for more units. To self-destruct a building, select it and press Ctrl + K. To reclaim a building, select an engineer or your ACU and right-click on the building.



  • You can also launch your attack when you reach your unit cap. You will not get any stronger by waiting, and your enemy will only have time to build up their defense if you delay.



  • You can include a higher ratio of experimental units in your armies. Despite contributing only 1 to the unit count, an experimental is worth several basic units in terms of firepower and durability.



Conclusion




The unit cap is an important feature of Supreme Commander 2 that affects your gameplay strategy and performance. By understanding how it works and how to change it, you can enjoy the game more and dominate your opponents with massive armies of futuristic units.


Unit Cap in Different Factions




Supreme Commander 2 features three different factions: the United Earth Federation (UEF), the Cybran Nation and the Illuminate. Each faction has its own unique units and buildings that have different strengths and weaknesses. How does the unit cap affect each faction differently?


The UEF is the most balanced faction, with a mix of versatile and powerful units and buildings. The UEF has some of the best defensive structures, such as shields, anti-air turrets and artillery. The UEF also has some of the most durable units, such as tanks, gunships and experimentals. The UEF can benefit from a high unit cap by building a strong base and a large army that can withstand enemy attacks.


The Cybran Nation is the most stealthy and agile faction, with a focus on speed and mobility. The Cybran has some of the best cloaking and jamming technologies, such as stealth generators, spy planes and submarines. The Cybran also has some of the fastest units, such as bots, bombers and experimentals. The Cybran can benefit from a low unit cap by using their stealth and mobility to avoid detection and strike at weak points.


The Illuminate is the most unconventional and experimental faction, with a reliance on energy and nanites. The Illuminate has some of the most unique units and buildings, such as teleporters, hover units and nanite swarms. The Illuminate also has some of the most powerful units, such as lasers, nukes and experimentals. The Illuminate can benefit from both a high and a low unit cap by using their energy and nanites to adapt to different situations.


Unit Cap in Different Maps




Supreme Commander 2 features a variety of maps that have different sizes, terrains and resources. How does the unit cap affect your gameplay on different maps?


On large maps, you have more space to expand your base and explore the map. You can also use more air and naval units to cover more ground. A high unit cap can help you take advantage of the large map by building more units and buildings to secure more resources and territory.


On small maps, you have less space to build your base and scout the map. You also have to deal with more enemy contact and pressure. A low unit cap can help you survive on the small map by building fewer but more efficient units and buildings to defend your base and attack your enemy.


On maps with different terrains, you have to adapt your strategy to the environment. You can use different types of units to suit the terrain, such as land units for hills, air units for cliffs and naval units for water. A flexible unit cap can help you adjust to the terrain by building the right units for the right situation.


Conclusion




The unit cap is an important feature of Supreme Commander 2 that affects your gameplay strategy and performance. By understanding how it works and how to change it, you can enjoy the game more and dominate your opponents with massive armies of futuristic units.


Unit Cap in Different Mods




Supreme Commander 2 has a vibrant modding community that creates various mods that enhance or change the game in different ways. Some of these mods affect the unit cap, either by increasing it, decreasing it or modifying it in some other way. Here are some examples of mods that alter the unit cap:


  • The Revamp Expansion Mod (RVE) is a complete overhaul mod that adds new units, buildings, factions and features to the game. The RVE mod can be set to 1000, 1500, 2000, 2500 or 3000 unit cap by using a tool called SetSupCom2UnitCap. The default Supreme Commander 2 limits the values to 250, 500, 750 or 1000. The RVE mod also adds new experimental units that have higher unit counts than the vanilla ones.



  • The Supreme Commander 2 0 2 0 mod is a scale mod that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster. Projectiles shoot farther, and both units and projectiles move at more realistic speeds. The unit cap in this mod is reduced to 200 for both campaign and multiplayer modes, but the gameplay is more dynamic and intense.



  • The Infinite War Battle Pack One DLC is an official expansion pack that adds new units, maps and game modes to Supreme Commander 2. One of the new game modes is called Assassination Mode, where each player has only one life and their ACU is their only unit. The unit cap in this mode is obviously one, but the ACU can be upgraded with various enhancements to make it more powerful.



Unit Cap in Different Strategies




Supreme Commander 2 is a game that requires strategic thinking and planning. How you use your unit cap can make a difference between victory and defeat. Here are some tips and tricks for using your unit cap effectively:


  • Know your enemy. Different factions have different strengths and weaknesses, and different units have different roles and counters. You should build your army according to what your enemy has and what you need to counter them.



  • Know your map. Different maps have different resources, terrains and chokepoints. You should build your base and expand your territory according to what the map offers and what you need to secure.



  • Know your economy. Your economy is the backbone of your army. You need to balance your income and expenditure of mass and energy, and avoid wasting resources on unnecessary units or buildings.



  • Know your priorities. You should always have a clear goal and a plan for achieving it. You should focus on building the units and buildings that are essential for your strategy, and avoid getting distracted by side objectives or minor threats.



  • Know your limits. You should always be aware of your unit cap and how close you are to reaching it. You should avoid overbuilding or underbuilding your army, and use your unit cap efficiently.



Conclusion




The unit cap is an important feature of Supreme Commander 2 that affects your gameplay strategy and performance. By understanding how it works and how to change it, you can enjoy the game more and dominate your opponents with massive armies of futuristic units.


The unit cap is an important feature of Supreme Commander 2 that affects your gameplay strategy and performance. By understanding how it works and how to change it, you can enjoy the game more and dominate your opponents with massive armies of futuristic units. ca3e7ad8fd


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